//
//  Planet.h
//  PezMonkey
//
//  Created by Spence DiNicolantonio on 12/23/09.
//  Copyright 2009 Necrosoft. All rights reserved.
//

#import <Cocoa/Cocoa.h>
#import "PMDemo.h"


@interface Planet : PMDemo <PMBodyDelegate> {
	// the rigid body used for the planet
	// (we need access to this to simulate gravitational pull)
	PMBody *planetBody;
}

@property (nonatomic, retain) PMBody *planetBody;

- (void)addBox;


@end
